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Guild Wars Nightfall
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Guild Wars Nightfall : ウィキペディア英語版
Guild Wars Nightfall

''Guild Wars Nightfall'' is a fantasy Action RPG and the third stand-alone campaign in the ''Guild Wars'' computer game series developed by Seattle-based game developer studio ArenaNet, a subsidiary of NCsoft corporation. ''Nightfall'' was released worldwide on October 27, 2006 after beginning in development in November 2005.〔(【引用サイトリンク】 Rebel Faction - Arena.net's Jeff Strain )
''Nightfall'' takes place in the continent of Elona in the ''Guild Wars'' universe. It follows the player's character as they join the Order of the Sunspears and uncover the desire of Warmarshal Varesh to return a long forgotten god to the world through an event called Nightfall. The players, assisted by their hero allies, fight through civil war, ignorant Vabbi princes and Varesh's demon allies as they attempt to prevent the coming of Nightfall.
==Gameplay==
''Nightfall'' is a continuation of the ''Guild Wars'' franchise and so follows the same gameplay principles. ''Guild Wars'' in previous releases attempted a marriage of Player versus Environment (or "PvE") and Player versus Player (or "PvP") gameplay, starting out with PvP being the logical endgame for the ''Prophecies'' campaign, and PvP optionally interspersed throughout ''Factions'' play. ''Nightfall'' moves away from this as the storyline is more PvE focused than previous campaigns.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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